feat: add support for NTE (Neverness to Everness) Piano 21 Key#21
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- Added NTE game definition to GameRegistry with settings and resources - Introduced NTE-specific settings (NTELocation, ActiveNTE) - Implemented 21-key piano instrument and QWERTY keyboard layout for NTE - Added NTE game icon resource Co-authored-by: Copilot <copilot@github.com>
Changed the NTE game display name to "NTE (Neverness to Everness)" to improve clarity and consistency in the game registry.
Added NTE (Neverness to Everness) 21-key piano to the supported instruments section for better clarity on game compatibility. Co-authored-by: Copilot <copilot@github.com>
Added a reference to NTE's policy on data collection for preventing cheating and unauthorized software in the README to inform users about third-party tool usage guidelines.
Changed the default value of the ActiveNTE setting from false to true to ensure the feature is enabled by default for users.
Added NTELocation and ActiveNTE user settings to support configuration and activation of the NTE game. This enables users to specify the executable path and toggle NTE integration.
Added additional drive letters (D:, E:, F:, G:) to the default search paths for Neverness To Everness to improve detection across multiple installations.
Updated the WPF project file to version 6.25.0 to reflect new changes and maintain version consistency.
Added Hotta Studio and NTE (Neverness to Everness) to the list of rights holders and properties for accuracy and completeness. Co-authored-by: Copilot <copilot@github.com>
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Description
This PR introduces support for NTE (Neverness to Everness).
Following the discussion in #20, this implementation focuses on the Piano (21 Key) mode. It maps notes from C2 to B4 (white keys only), which is the standard layout for the basic in-game piano.
Changes
Test Result
2026-05-02.15-07-30.mp4
The video shows AutoMidiPlayer controlling the in-game piano in NTE using the 21-key mode.
Related Issue
Closes #20